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Decayed chests god of war ascension
Decayed chests god of war ascension






  1. #DECAYED CHESTS GOD OF WAR ASCENSION SERIES#
  2. #DECAYED CHESTS GOD OF WAR ASCENSION PSP#

#DECAYED CHESTS GOD OF WAR ASCENSION SERIES#

The quick-time events the series is known for are still present however, certain enemies, such as the juggernauts, the new manticores, and the revamped gorgons, nix the timely button presses for something more engaging. The creatures found in previous God of War games resurface in Ascension, though their appearances have been altered to accommodate elemental changes, such as the wintry chimera, belching frost instead of fire or, the purple hued cerberi, infected with the souls of Hades.Įlephantaur juggernauts are new to the fray, and with them, a new gameplay mechanic. All of this is elevated by a surprising amount of subdued ambiance, as the sounds of rushing water and buzzing insects settle in after Kratos washes blood away with blood. Gold trim adorns immaculate emerald halls snow-laden wind swirls atop painterly mountains and waterfalls flank an extensive stairway found deep in the jungle. However, it’s the attention to detail that accentuates the graphical splendor, and makes Ascension one of the most gorgeous titles on the PlayStation 3. The scale of the environments certainly lends to Ascension’s visual panache, with Kratos riding monstrous snakes to the Temple of Delphi, a sequence that would no doubt satisfy Thulsa Doom there is also the magnitude of the statue of Apollo, Archimedes’ masterwork, that makes the statue of Talos found in Jason in the Argonauts little more than a figurine in comparison. The Hecatonchires and The Harbor of Kirra may not be as well-known as Chronos or the Depths of Hades, but they’re crafted with utmost care and arguably the most visually stunning in the series. Narrative missteps aside, the locales found in Ascension are fantastic. I suspect part of the reasoning to have Ascension unfurl as such was to have an opening segment that would rival God of War III’s, but let’s be serious, nothing short of knocking out Jesus was going to top that, and Ascension would have been better off starting slow and building to a burn. As it stands, the narrative jumps between past and present, leading to encounters which lack the emotional heft a more traditional approach would have conjured.

decayed chests god of war ascension

The issue of Kratos’ motivations being unclear may have been remedied if Ascension was told in chronological order. Ascension begins on an ambiguous note, and throughout not just the opening, but a majority of the single-player campaign, there is a question nagging while Kratos plods ahead: what exactly is he after, and why? I suppose that’s two questions. Kratos appears confused, and Megaera questions him, asking if he’s having trouble remembering their time together. God of War: Ascension (hereafter Ascension) opens with Kratos, previously unconscious and currently in chains, being mocked by Megaera, one of the three Furies. The war amongst them also spawned the Furies, guardians who capture and torture those they deem guilty-a lot in life they seemingly much enjoy.

#DECAYED CHESTS GOD OF WAR ASCENSION PSP#

Serving as a prequel for the entire series, the story in God of War: Ascension predates the events found in the PSP title, God of War: Chains of Olympus.Ī brief prologue introduces the Primordials, beings who antecede both the Titans and Mount Olympus they created the Earth by throwing down, Supreme Being style. Kratos, the ever affable hero hell-bent on murdering every creature and god from Greek mythology, returns to ascend to new levels of brutality in God of War: Ascension, the second God of War installment on the PlayStation 3, after the 2010 release of God of War III. I'm not even going to mention the elevator part here. But the second you look into any of the details, you notice how much more haphazard many parts of the games actually are. It's a game that, at first glance, looks almost exactly like any other Gears of War and should be about as good. I remember that fight in the house thats crumbling around you on top of the hecatonchires - it was almost impossible to see yourself, let alone notice the enemy's attack patterns. They remembered how much people loved the "The camera zooms out and you fight on a huge enemy!" scenes in GoW 3, so they kept doing that and completely fucked it up. I forgot how long it was exactly but it took like an hour for Kratos to really talk to anyone for more than a few grunts if I remember right - all without you having any idea what you're doing and why you're doing it. They took Kratos, an absolute Force of Nature and turned him into an almost completely silent protagonist in a plot with no real bearing on anything.

decayed chests god of war ascension

God of War: Ascension was absolutely perfectly rated.








Decayed chests god of war ascension